Calculating Relative Position There are quite a few reasons that you might want to calculate the relative position is one thing is compared to another.
There are also a couple of different ways to oakley o do it, depending on the situation. Lets start with some basic concepts here. From a rotation, the X axis represents forward and backward, the Y axis is left and right, and the Z is up and down. The 3 parts of womens oakley sunglasses a vector represent units on these 3 axis can perform math on the individual values within a vector, or that applies to all 3 parts at once. Example: 2 would multiply all three values by 2. Example: + would add 5 to the vector's z value As you can see, simple subtraction of the values oakley sunglasses lenses for matching axis occurs. You might be wondering why we would want to find that difference. One handy reason is to use as a value in the "velocity" parameter of the llRezObject() function, when launching physical objects. It can also be considered the "offset" of one object form another. That value that is the difference between the two vectors (which are just 2 positions) is basically a line pointing from one to the other. See the following equation; //in this example v will equal the difference between the toucher's position and the object's position.
//in this example v will equal the difference between the link prim with cheap oakley sun glasses the script and the object's root position.}.
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